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我轉生成為蛋

I Reborn
as an Egg.

A clay world, built frame by frame.

A Cantonese film project. Character references, Blender camera studies and generated scenes come together with a Japanese theme made using Suno.

Watch the compilation
Two expressive clay egg characters stand together on a sunlit hillside

A frame from the earlier trailer study.

The film, assembled.

Complete compilation · 1 min 38 sec

The scenes brought together into one viewing piece, with Cantonese dialogue and a Japanese theme made using Suno. Press Play, then turn sound on to hear the music. The wider series remains in development.

Blender → Seedance

Give the camera
a world to move through.

I used a Blender environment to render the 3D composition and camera movement. That spatial reference guides the generated view of Egg City, with its clay buildings, lighting and street life.

01 Blender reference

Simple geometry makes the camera path, character placement and surrounding space visible before the detailed image is generated.

02 Seedance visualisation

The generated camera study brings the miniature city into view. Compare the spatial composition and movement with the Blender reference.

Plan the space. Test the camera. Then build the image.

Before generating a shot

Know who is
in the frame.

Character sheets bring the proportions, surface texture, expressions and scale into one place. These references give each shot a shared starting point.

Protagonist character sheet with front, side and back views, poses and separate eye and mouth shapes

The protagonist

Turnaround views, clay texture and facial parts establish the character's shape.

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Six expressions for the clay egg protagonist, including surprise, worry and determination

A range of expressions

Expression references show how the same face changes with a performance.

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Four Egg City citizen designs with different proportions, cloth and shell patches

The people of Egg City

A citizen lineup explores different silhouettes and worn, handmade details.

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Stone King turnaround, poses, dark rock surface samples and size comparison with an egg

The Stone King

Rock surfaces, body language and an egg scale comparison define a different physical presence.

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Space, materials and continuity

Prepare more
than a backdrop.

A location needs room for the action. Planning sheets map the routes and camera positions, while environment studies collect the miniature materials, props and light.

Egg City spatial planning concept with master plan, west to east section, camera anchors and material palette

A shared spatial plan

A planning concept connects the hillside, entrance and plaza, with routes and camera anchors. The sheet records a proposed arrangement for review.

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Egg City entrance environment sheet with gate elevations, queue layout, miniature materials and character scale

The city entrance

Gate construction, traffic routes and a checkpoint turn a single view into a usable setting.

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Central plaza environment sheet with market and ceremony views, overhead movement plan, props and lighting samples

The central plaza

Overhead geography, crowd positions and reusable props support different views of the same place.

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Rebirth Hillside environment sheet with rolling path, comedy stopping points, rail states, materials and distant city

The rebirth hillside

The slope, stopping points and rail positions prepare the ground for the physical comedy.

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Storyboards → generated clips

Build the shot
before it moves.

Storyboards plan the shot size, staging and sequence of actions and reactions. I use them alongside character and environment references to generate individual clips, then assemble the scenes.

Development storyboard with sequential panels of an egg arriving in the city and market reactions

Arrival and reactions

A development board lays out the arrival and market beats, with changes in framing and reaction.

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Development storyboard showing a machine, bubbles and a winged egg across sequential panels

Action across panels

A development board explores the machine, bubbles and a winged egg as a sequence of shots.

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Four shot references showing the protagonist and Half-cooked talking, reacting and walking through Egg City

A conversation in Egg City

Wide and close views test how the two characters share the frame, react and move on together.

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